Friday, 6 May 2011

Commission - Flu Virus Render

Beauty Pass


Ambient Occlusion


Final Composit

1 comment:

  1. Hi Justin

    Lower the 'Max Distance' setting for the Ambient Occlusion node (Connected to the Surface shader). At the moment you have too much occlusion (shading) which will 'muddy' the final composite. Occlusion should only occur in tight areas. Dropping the max distance will also speed up rendering.

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