These are based on the silhouettes that I drew earlier today. After speaking to Alan I will now creat a profile of the character to give more of an understanding on how his posture will work.
Showing posts with label 2D Artwork. Show all posts
Showing posts with label 2D Artwork. Show all posts
Tuesday, 28 February 2012
Monday, 27 February 2012
Transcription - Trow MK2
Ok, I've pulled the body and head about using the warp tool in Photoshop to make it a little more extreme. The shape of the body flows better with the head. But is it enough?
Wednesday, 23 November 2011
Monday, 21 November 2011
Character Design - The Musketeer In Arabia
It's best to click the link below and view on Scribd as the pages don't display correctly when it's embedded into blogger
The Musketeer In Arabia
The Musketeer In Arabia
Monday, 14 November 2011
Friday, 1 July 2011
Photoshop - Maggot Concept
I've spent the last couple of days looking at Youtube tutorials from Feng Zhu. Some of the techniques he uses I've never heard of before and they are very good. He's well worth looking at on Youtube if you haven't already. I'm really going to look at getting random concepts up on a regular basis.
Labels:
2D Artwork,
Photoshop
Photoshop - Combining Photo Manipulation and Digital Painting
I painted these some time ago, but never put them up on the blog. All but the 3 quarter shot of the machanical woman were created by digital painting over a photo of myself which I manipulated into various forms.
Saturday, 20 November 2010
Space - 20,000 Leagues - Final pieces
Ive, made the colour on the underwater scene a little brighter. Also put a touch of a blue reflection in the library, can't do it too much though because it akes away from the red. One more to follow, just got some finishing touches to do.
Labels:
2D Artwork,
Unit 2 - Space
Sunday, 17 October 2010
Saturday, 18 September 2010
Subscribe to:
Posts (Atom)





































