Friday, 17 May 2013

Trow - Latest Render

I've made a few changes with the lights again, the hair is not longer bleaching out. Dan managed to find a fix for using ambient occlusion with transparency map. Plug an occlusion node into the ambient colour of a white lambert then plug in the transparency map into the lambert. It's not perfect but it's better than having a straight line that needs to be masked out where it should be a frayed edge. 

Tuesday, 14 May 2013

Trow - Before and After

Just been going back over my Orkney Trow project. I've made the lighting a little better and worked on the skin shader. Tomorrow I'm going to make the displacement map better.

Wednesday, 8 May 2013

Major Project - M.E.L. Final

I've made the text a little smaller in this version as it seemed too big once played on a larger screen.

Major Project - M.E.L. Edit 4

4th edit

Music By Kevin Macleod

M.E.L. Updated

I've added some sounds for the menu, it's much better but I think it still needs a little work.


Music By Kevin Macleod

M.E.L. Turnaround

Here's the turnaround


Music By Kevin Macleod

Major Project - M.E.L Revised

I've added some of the suggested elements. I'm not sure they quite work yet.

Tuesday, 7 May 2013

Major Project - Final Video @Alan/Phil

I've added sound effects where Phil had previously said to add them and made a cut with the green balls. Any feedback on these elements would be great :)

Thursday, 2 May 2013

Major Project - Latest Renders

I've just realized that the hologram isn't glowing as much as it should be, I've just had to fixed this.