After another conversation with Alan I worked out there was a lot wrong with Harry; a lot of the curves had been lost in the process so I've put them back in and defined its features.
Wednesday, 31 October 2012
Monday, 29 October 2012
Here's a quick redesign of Harry. I've tried to make him a little grosser.
EDIT: After speaking to Phil earlier I've chanced the colours to look less pink and put it on a darker background. On this one I've also softened the head to make it less phallic just go get a comparison. I will work on the feet tomorrow.
Thursday, 25 October 2012
I've had the idea of spider legs instead of the previous idea. The first on I found the legs too long, the second are just wrong as it doesn't look like any weight is being applied so I came up with the third idea. This one definitely works the best.
Wednesday, 24 October 2012
Thursday, 18 October 2012
Tuesday, 16 October 2012
Thursday, 11 October 2012
Wednesday, 10 October 2012
I've spent a little more time on getting the side profile right here, mainly concentrating on getting the bone and muscle structures for the legs and arms to look right. Because shoulder blades float on the rib cage they can really be anywhere on it. I've got 2 here in slightly different positions but I'm not sure which one looks more natural.
Tuesday, 9 October 2012
Today I've been trying to piece together some of the features of harry. For his head I was thinking that because his head dangles like a pendulum it could be almost snake like with a large mouth to catch his prey with the aid of his long arms. I've tried out some slightly different poses with elbows on the floor to keep his hands free.
Friday, 5 October 2012
Thursday, 4 October 2012
Wednesday, 3 October 2012
As I hadn't put pencil to paper over the summer I thought it a good idea to do some warm-up sketches (right) and also I started to play around with the minor project character but these aren't coming out quite right yet. Tomorrow I will make an armature for the character and start to look at adding the muscle. Once that's completed I can sketch from the armature.