Here it is, all updated and finished.
Wednesday, 29 May 2013
Friday, 17 May 2013
Trow - Latest Render
I've made a few changes with the lights again, the hair is not longer bleaching out. Dan managed to find a fix for using ambient occlusion with transparency map. Plug an occlusion node into the ambient colour of a white lambert then plug in the transparency map into the lambert. It's not perfect but it's better than having a straight line that needs to be masked out where it should be a frayed edge.
Wednesday, 15 May 2013
Tuesday, 14 May 2013
Trow - Before and After
Just been going back over my Orkney Trow project. I've made the lighting a little better and worked on the skin shader. Tomorrow I'm going to make the displacement map better.
Friday, 10 May 2013
Thursday, 9 May 2013
Wednesday, 8 May 2013
Major Project - M.E.L. Final
I've made the text a little smaller in this version as it seemed too big once played on a larger screen.
M.E.L. Updated
I've added some sounds for the menu, it's much better but I think it still needs a little work.
Music By Kevin Macleod
Major Project - M.E.L Revised
I've added some of the suggested elements. I'm not sure they quite work yet.
Tuesday, 7 May 2013
Major Project - Final Video @Alan/Phil
I've added sound effects where Phil had previously said to add them and made a cut with the green balls. Any feedback on these elements would be great :)
Thursday, 2 May 2013
Major Project - Latest Renders
I've just realized that the hologram isn't glowing as much as it should be, I've just had to fixed this.
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