Wednesday 6 July 2011

Maya - Character Test



I've always been keen to model characters, but as it wasn't included in this years unit's I went through an online tutorial. It's very basic and I made no effort to design the character first but what I wanted to really get to grips with was how to put a character together. That process is more of less the same for most basic bipedal characters. It takes some practice to remember the process of how to insert eye sockets, ears and a mouth. This was a good exercise that can be built on to make it faster and more complex designs will develope.

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