Friday 9 March 2012

Maya - Particle Instances, Shapes



This was created with four different shapes and using particle instances to create more. Expressions used are as follows.

particleShape1.customIndex = rand (0,4);

Above chooses a random shape from the 4 shapes.

particleShape1.CustomRotate = rand (0,360);

Above gives the shape a random rotation.

No comments:

Post a Comment